Changelog

HoloOcean 2.0.0 PreRelease

11/8/2024

Updating from Unreal Engine 4.27 to 5.3

HoloOcean 1.0.0

4/29/2024

Migrating to GitHub, and updating license phrasing.

HoloOcean 0.5.8

4/3/2/2024

Added custom dynamics and updated installation instructions to reflect current installation process to comply with Unreal Engine EULA. (Note that the version numbers 0.5.1-0.5.7 are absent because of some difficulties with updating the PyPI package. So 0.5.8 is the first release after 0.5.0)

Highlights

  • Added magnetometer

  • Added dynamics sensor

  • Simple PD controller for HoveringAUV

  • Added SurfaceVessel agent

  • misc bug fixes and documentation improvements

HoloOcean 0.5.0

3/22/2022

Large sonar upgrade!

Highlights

  • 3 new sonar sensors

  • Upgraded noise modeling in Imaging and Profiling Sonar

  • Lots of misc bug fixes!

  • Upgrade to Unreal Engine 4.27

New Features

Changes

  • SonarSensor is now ImagingSonar

  • Rotations are now a correct [roll, pitch, yaw].

  • step function no longer returns terminal, reward and info. Only state.

  • Environments no longer publish over lcm in pre-start ticks.

Bug Fixes

  • Timeouts are turned off for sonars to prevent premature termination of the simulation.

  • Specifying a number of ticks to execute at once now ticks for all of them.

HoloOcean 0.4.1

9/21/2021

Bug Fixes

  • Required pywin32 <= 228 for easier Windows install.

HoloOcean 0.4.0

9/17/2021

First official release!

Highlights

  • New Ocean environment package.

  • 2 new agents and 7 new sensors, along with updating of all previous sensors.

  • Complete rebranding to HoloOcean.

New Features

Changes

  • Everything is now rebranded from Holodeck -> HoloOcean.

Bug Fixes

  • Sensors now return values from their location, not the agent location.

  • IMU now returns angular velocity instead of linear velocity.

  • Various integer -> float changes in scenario loading.

Pre-HoloOcean

See Holodeck changelog