HoveringAUV

Description
Our custom in-house hovering AUV.
See the HoveringAUV
.
Control Schemes
- AUV Thrusters (``0``)
An 8-length floating point vector used to specify the control on each thruster. They begin with the front right vertical thrusters, then goes around counter-clockwise, then repeat the last four with the sideways thrusters.
- PID Controller (``1``)
A 6-length floating point vector of desired position in the global frame and roll, pitch, and yaw. A basic PID controller has been implementing to move the vehicle to that position and orientation using the needed forces and torques.
- Custom Dynamics (``2``)
A 6-length floating point vector of linear and angular accelerations in the global frame. This is to be used for implementing custom dynamics. Besides collisions, all other forces and torques (including gravity, buoyancy, and damping) have been disabled in the simulator to allow for a clean slate for custom dynamics.
Sockets
All sockets have standard orientation unless stated otherwise. Standard orientation has the x-axis pointing towards the front of the vehicle, the y-axis pointing starboard, and the z-axis pointing upwards.
Socket Definitions
COM
Center of mass.DVLSocket
Location of the DVL.IMUSocket
Location of the IMU. Rotated 180 on x-axis, i.e. in a NED frame instead of NWU.DepthSocket
Location of the depth sensor.SonarSocket
Location of the sonar sensor.CameraRightSocket
Location of the right camera (when looking in the same direction that the AUV is facing).CameraLeftSocket
Location of the left camera (when looking in the same direction that the AUV is facing).Origin
True center of the robot.Viewport
Where the robot is viewed from.
Socket Frames




Flashlights
The HoveringAUV comes with four built-in flashlights positioned around the vehicle to provide illumination in various directions.

flashlight1: (31, -25, 14)
flashlight2: (31, 25, 14)
flashlight3: (31, -25, -15)
flashlight4: (31, 25, -15)
Please refer to flashlights for information on available control commands.