HoloOcean
Module containing high level interface for loading environments.
Classes:
OpenGL Version enum. |
Functions:
|
Creates a HoloOcean environment |
- class holoocean.holoocean.GL_VERSION
OpenGL Version enum.
- OPENGL3
The value for OpenGL3.
- Type:
int
- OPENGL4
The value for OpenGL4.
- Type:
int
- holoocean.holoocean.make(scenario_name='', scenario_cfg=None, gl_version=4, window_res=None, verbose=False, show_viewport=True, ticks_per_sec=None, frames_per_sec=None, copy_state=True)
Creates a HoloOcean environment
- Parameters:
world_name (
str
) – The name of the world to load as an environment. Must match the name of a world in an installed package.scenario_cfg (
dict
) – Dictionary containing scenario configuration, instead of loading a scenario from the installed packages. Dictionary should match the format of the JSON configuration filesgl_version (
int
, optional) – The OpenGL version to use (Linux only). Defaults to GL_VERSION.OPENGL4.window_res ((
int
,int
), optional) – The (height, width) to load the engine window at. Overrides the (optional) resolution in the scenario config fileverbose (
bool
, optional) – Whether to run in verbose mode. Defaults to False.show_viewport (
bool
, optional) – If the viewport window should be shown on-screen (Linux only). Defaults to Trueticks_per_sec (
int
, optional) – The number of frame ticks per unreal seconds. This will override whatever is in the configuration json. Defaults to 30.frames_per_sec (
int
orbool
, optional) – The max number of frames ticks per real seconds. This will override whatever is in the configuration json. If True, will match ticks_per_sec. If False, will not be turned on. If an integer, will set to that value. Defaults to True.copy_state (
bool
, optional) – If the state should be copied or passed as a reference when returned. Defaults to True
- Returns:
- A holoocean environment instantiated
with all the settings necessary for the specified world, and other supplied arguments.
- Return type: