Viewport Hotkeys ================ When the viewport window is open, and the environment is being ticked (with calls to :meth:`~holoocean.environment.HoloOceanEnvironment.tick` or :meth:`~holoocean.environment.HoloOceanEnvironment.step`, there are a few hotkeys you can use. .. _`hotkeys`: Hotkeys ~~~~~~~ The AgentFollower, or the camera that the viewport displays, can be manipulated as follows: +----------+-----------------------+-----------------------------------------+ | Key | Action | Description | +==========+=======================+=========================================+ | ``c`` | Toggle camera mode | Toggles the camera from a chase camera | | | | and perspective camera, which shows what| | | | the agent's camera sensor sees. | +----------+-----------------------+-----------------------------------------+ | ``v`` | Toggle spectator mode | Toggles spectator mode, which allows you| | | | to free-cam around the world. | +----------+-----------------------+-----------------------------------------+ | ``w`` | Move camera | Move the viewport camera around when in | | ``a`` | | spectator/free-cam mode. | | ``s`` | | | | ``d`` | | | +----------+-----------------------+-----------------------------------------+ | ``q`` | Descend | For spectator/free-cam mode | | ``ctrl`` | | | +----------+-----------------------+-----------------------------------------+ | ``e`` | Ascend | For spectator/free-cam mode | | ``space``| | | +----------+-----------------------+-----------------------------------------+ | ``shift``| Turbo | Move faster when in spectator/free-cam | +----------+-----------------------+-----------------------------------------+ | ``tab`` | Cycle through agents | When not in spectator/free-cam mode, | | | | cycles through the agents in the world | +----------+-----------------------+-----------------------------------------+ | ``h`` | Toggle HUD | The HUD displays the name and location | | | | of the agent the viewport is following, | | | | or the location of the camera if the | | | | viewport is detached (spectator mode) | | | | | | | | Note that this will interfere with the | | | | ViewportCapture sensor | +----------+-----------------------+-----------------------------------------+ Opening Console --------------- Pressing ``~`` will open Unreal Engine 4's developer console, which has a few useful commands. See `the Unreal Docs `_ for a complete list of commands. **Useful Commands** - ``stat fps`` Prints the frames per second on the screen.