Installation

HoloOcean is installed in two portions: a client python library (holoocean) is installed first, which then downloads world packages. The python portion is very small, while the world packages (“binaries”) can be several gigabytes.

Requirements

  • >= Python 3.7

  • Several gigabytes of storage

  • pip3

  • Linux or Windows 64bit

  • Preferably a competent GPU

  • For Linux: OpenGL 3+, gcc (minimum build-essential package)

For the build-essential package for Linux, you can run the following console command:

sudo apt install build-essential

Stable Installation

In accordance with the Unreal Engine EULA we can no longer offer HoloOcean through pypi. However, installing HoloOcean is still fairly simple, but requires a few more steps.

First, follow the steps here to link your github account with Unreal: https://www.unrealengine.com/en-US/ue-on-github Note: The account web page may have been updated, currently the label for connections is named “Apps and Accounts”. This requires you accept their EULA.

Then, download or clone our repo at: https://github.com/byu-holoocean/HoloOcean .. note:

If you get a Page Not Found Error, it's because you didn't link your github account to your Epic Games account. Please refer to the previous paragraph, and link the accounts.

We suggest cloning it with lowercase naming, as our example code uses, like so:

git clone git@github.com:byu-holoocean/HoloOcean.git holoocean

From the cloned repo, do the following:

cd holoocean/client
pip install .

Then to install the most recent version of the oceans package, open a python shell by typing the following and hit enter

python

Then run the python command in that python shell

import holoocean
holoocean.install("Ocean")

Or as a single console command,

python -c `import holoocean; holoocean.install("Ocean")`

Note

There is a bug on Windows with the package pywin32 that occurs occasionally. If you see “ImportError: DLL load failed while importing win32event: The specified module could not be found.”, it can be fixed by running pip install pywin32==225

Beta Installation

Note

If you had previously installed holoocean before moving to the develop or any other branch, then you will need to uninstall the binary by running holoocean.remove("Ocean") before proceeding. Failure to do so may result in unpredictable behavior.

To install the develop branch, simply run

git clone https://github.com/byu-holoocean/HoloOcean.
cd holoocean/client
git checkout develop
pip install .

Then to install the most recent version of the oceans package, run the python command

import holoocean
holoocean.install("Ocean", branch="develop")

Or as a single console command,

python -c `import holoocean; holoocean.install("Ocean", branch="develop")`

Managing World Packages

The holodeck python package includes a Package Manager that is used to download and install world packages. Below are some example usages, but see Package Manager for complete documentation.

Install a Package Automatically

>>> from holoocean import packagemanager
>>> packagemanager.installed_packages()
[]
>>> packagemanager.available_packages()
['Ocean']
>>> packagemanager.install("Ocean")
Installing Ocean ver. 0.1.0 from https://robots.et.byu.edu/holo/Ocean/v0.1.0/Linux.zip
File size: 1.55 GB
|████████████████████████| 100%
Unpacking worlds...
Finished.
>>> packagemanager.installed_packages()
['Ocean']

Installation Location

By default, HoloOcean will install packages local to your user profile. See Package Installation Location for more information.

Manually Installing a Package

To manually install a package, you will be provided a .zip file. Extract it into the worlds folder in your HoloOcean installation location (see Package Installation Location)

Note

Ensure that the file structure is as follows:

+ worlds
+-- YourManuallyInstalledPackage
|   +-- config.json
|    +-- etc...
+-- AnotherPackage
|   +-- config.json
|   +-- etc...

Not

+ worlds
+-- YourManuallyInstalledPackage
|   +-- YourManuallyInstalledPackage
|       +-- config.json
|   +-- etc...
+-- AnotherPackage
|   +-- config.json
|   +-- etc...